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Messages - Mahlron

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1
Visitors Lounge / Re: Don't die before I do
« on: May 21, 2010, 10:24:03 PM »
Well now I just feel silly.  :P

Good to hear though!

2
Visitors Lounge / Re: Don't die before I do
« on: May 20, 2010, 08:18:05 PM »
Hi Jester, it doesn't sound good from what you're saying, but I truly hope you'll be OK and pull through whatever's happening. I've just sent some good mojo your way.

I don't know you as well as some of the other members here, but you've always seemed like a really good guy. Thank you for bringing Helmet to life!  ;D

If this is seriously the last time we hear from you, then I wish you all the happiness and good fortune, in this world or the next.

Please take care mate.

3
Visitors Lounge / Re: Hey all :)
« on: March 22, 2010, 11:49:08 PM »




Seriously though, welcome aboard mate! Feel free to jump into vent anytime, most of us here do IT so we're happy to pass on any advice.

Destroyer's going to be excited!  ;D

4
Public News / Re: Mortal Online release in March
« on: March 15, 2010, 03:22:07 AM »
You can have all the lore you want, but I'd prefer they just work on having good game mechanics first. If the game mechanics are horrible, I doubt people will stick around just because it has good lore. Don't get me wrong, it IS important - I love my lore too (hell, that's why I still have an inkling of an interest in WoW).

Besides, the devs have stated that there will be in-depth lore on all the races. I believe they plan to introduce religion as well. Not to mention something about unique powerful creatures that will have certain effects on world events when alive and killed. Ok fair enough, all this stuff has yet to be introduced, but I'm just saying that the devs do have big plans for lore - they just want to make sure that their game is working properly first.

5
Public News / Re: Mortal Online release in March
« on: March 15, 2010, 01:44:47 AM »
Is this good or bad?

Good i reckon, i love the game, even with its bugs, ill happy to play without a threat of a player wipe

I love the game as well. But I think they need to add some more stuff for it to be successful. I love sandbox, but they need a little bit of content. Not just Crafting/pvp/construction.

taming, pve, keeps & palisades, theivery, guild wars, more than many other MMO's release with, couple that with the diversity that PVP gives you and the detail they've gone into with the current features, im more than happy.

^ This. Heck, their PvP/Crafting/Construction alone is already more in depth than DF's was, and we're only just coming out of beta.  :P

6
Public News / Re: Helmet - The interviews
« on: January 27, 2010, 07:58:48 AM »
Hehe, love the switcheroo between Harle and Quinn's professions.  ;D

7
Public News / Re: Helmet - Released
« on: January 17, 2010, 01:52:58 AM »
LOL Mahlron you did awesome.

Thanks mate.  ;D

8
Public News / Re: Helmet - Released
« on: January 16, 2010, 11:44:27 PM »
HAHAHA!!!!! That was great!

This is the start of something big.  ;D

9
Helmet Community / Re: Release, Delays & Test Audience
« on: January 16, 2010, 01:58:29 AM »
WOOOOOOT!!!!!! Can't wait!

Congrats to everyone.  ;D

10
Helmet Community / Re: Applications open for new character [closed]
« on: January 12, 2010, 11:29:59 AM »
Congrats to our new voice actor!

11
Helmet Community / Re: Release, Delays & Test Audience
« on: January 06, 2010, 08:50:18 AM »
Awesome dude, can't wait!  ;D

12
Helmet Community / Re: Teaser released
« on: November 29, 2009, 11:46:22 AM »
And when you say 'me' you really mean me.  Personally the way I turned around like that and looked so damned good...it aint easy let me tell you  ;D

LOL, that's why you get paid the big bucks!  ;)

I take it you're "Cullis001" on the YouTube comments?

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