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Messages - Olek

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25
Visitors Lounge / Re: Gunzablazzing car
« on: July 16, 2012, 08:15:43 AM »
This my Nissan skyline r32 turbo

They actually use the engines from these as starter motors for V8's  :P

26
Visitors Lounge / Re: RTS Night
« on: April 02, 2012, 03:17:46 AM »
We also need to find a setting or a mod that enables us to start next to each other, otherwise it does not really feel like Coop.

27
Visitors Lounge / Re: RTS Night
« on: April 01, 2012, 09:15:07 PM »
I think we did well to hold out as long as we did, Ukrai and myself got overwhelmed by repeated assaults to the point where all our effort was in defence while our enemy expanded, once Ukrai and myself where out of the picture, Star and Whanny had the task of taking on 4 AI opponents by themselves, at just over 3 hours we pulled the plug as it was a forgone conclusion, we were fucked.

Good game though, much more interesting than our first night, take the AI down a notch and I think we will have a pretty challenging game.

28
Visitors Lounge / Re: RTS Night
« on: March 28, 2012, 02:55:43 AM »
im gonna get pwnd :)

Don't worry mate, so will I, I thought I was at least above average until I saw how quick Whanny and Dax developed, but in the end it's all fun, and the victor earns his bragging rights (and we can accuse them of hacking)  ;D

29
Visitors Lounge / Re: RTS Night
« on: March 28, 2012, 12:48:04 AM »
Shit, I had forgot to register myself  :-[

What happened the other night when we went 3v3 against the AI was a staggered start location, Whanny, AI, Olek, AI, Dax, AI in a circle, The AI got DP'ed, where as the AI did not seem to work together, once Whanny and myself wiped out the systems between us we only had to worry about one direction.

I would suggest if we were to go coop again we should include pirates, it just seems too easy otherwise, the only time we needed to coordinate anything was when we where mopping up.

Come to think of it, with the rego up to 7 players, Coop is unlikely, 7 vs 3 AI won't work, so we can all go independent, form alliances if desired, and backstab to your hearts content.

30
Visitors Lounge / Re: RTS Night
« on: March 27, 2012, 01:32:25 PM »
Aw yeah, we are going to turtle the shit out of this game, hah.

What is meant by turtle?

31
Visitors Lounge / Re: RTS Night
« on: March 27, 2012, 05:02:48 AM »
I have birthday party on this Saturday

its on Sunday :)

Maybe he is planning on getting annihilated at the party and being incapacitated until Monday?

32
Visitors Lounge / Re: RTS Night
« on: March 26, 2012, 09:13:35 PM »
I reckon I can make that.

AEST, right?

Yes mate, can be flex with the time if needed.

33
Visitors Lounge / RTS Night
« on: March 26, 2012, 06:14:23 AM »
Sins of a Solar Empire between 8pm - 10pm.

34
Visitors Lounge / Re: online dating sites
« on: February 14, 2012, 04:21:46 AM »
Maybe we should start looking on some Korean dating sites.

35
Public News / Re: Harlequins Story
« on: January 29, 2012, 09:39:27 PM »
Bloody good job mate!!

36
Public News / Re: Battlefield 3 division opens
« on: December 02, 2011, 09:57:41 AM »
Dont be a hater Olek..you will be tempted one of these days..you dont know what your missin out on :P

LOL, not a hater mate, just having some fun, and as far as missing out, I've did it in real life.

you've strapped 3 packs of C4 to the front of a jeep and run it into the side of a tank, jumping out at the last second then walking away from the explosion without looking back?

This sounds more like MacGyver, we would just use an 84mm Charlie guts ache or a 66mm disposable, or if not available I would just hose it down with the Mag58.


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